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Introduction

Video gaming has long been a test ground for technologies too bleeding-edge or processor-intensive to be implemented in other media – such as 3D graphics, adaptive audio, and matchmaking algorithms – and this is the case with AI, though a lot of what looks like AI in gaming actually uses older rule-based systems.

Highlights

  • Five areas of AI application in video gaming show promise, including matchmaking for multiplayer and player-vs.-player games, creating believable environments, allowing adaptive difficulty curves, and making nonplayer characters more lifelike.
  • Discusses the wider use of AI tools in digital media in the future.

Features and Benefits

  • Learn how game firms are using AI.
  • Learn what is and what isn't AI in games.

Key questions answered

  • Which applications are AI being used for in gaming?
  • Why is AI in gaming so advanced?

Table of contents

Ovum view

  • Summary
  • Five applications of AI in video gaming
  • Video gaming is a bellwether for AI media applications

Appendix

  • Further reading
  • Author

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