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24 Total results for product and free and sample content found

Consumer and Entertainment Services

Physical games are still crucial for console manufacturers, even in the digital age

By George Jijiashvili 08 Jul 2019

Digital games are certainly displacing physical, but this is happening gradually, and nowhere near as fast as the collapse seen in CDs and DVDs.

Topic Video Gaming

Consumer and Entertainment Services

E3 2019 signals a new chapter for game consoles

By George Jijiashvili 18 Jun 2019

Beyond the hype surrounding new games at the E3 event, the big focus was on the future of consoles and gaming as a whole. The resurgence of cloud gaming threatens the incumbent game console makers, which are having to adapt quickly to remain competitive.

Topic Video Gaming

Consumer and Entertainment Services

BBC Business Live

By George Jijiashvili 07 May 2019

Watch Ovum senior analyst, George Jijiashvili on BBC Business Live from 08:30 discussing the next generation disc-less #Xbox, and what this means for the #gaming industry in the coming years.

Topic Video Gaming

Consumer and Entertainment Services

Cloud gaming gets an extra life

By George Jijiashvili 15 Apr 2019

Having failed to captivate consumers at the beginning of the decade, cloud gaming is having another shot at success.

Topic Video Gaming

Consumer and Entertainment Services

Google puts cloud gaming center stage at GDC

By George Jijiashvili 28 Mar 2019

The buzz around cloud gaming is reaching fever pitch. Google unveiled its Stadia platform at the 2019 Game Developers Conference. It was a landmark moment for cloud gaming, setting in motion a trend that will have a lasting effect on all TMT players.

Topic Video Gaming

Consumer and Entertainment Services

Can Google’s Stadia compete with consoles and high-end PCs?

By Financial Times 23 Mar 2019

“5G is being described as a ‘saviour technology’ — but at least for the next five years, we’re not going to see mass deployment,” said George Jijiashvili, an analyst Ovum.

Topic Video Gaming

Consumer and Entertainment Services

Google reveals gaming platform Stadia

By BBC 19 Mar 2019

Matthew Bailey, senior analyst at Ovum, told the BBC that if cloud gaming becomes fully mainstream, traditional gaming consoles would be under threat. However he noted that so far the market remains buoyant. "We expect almost 225 million home consoles to be sold worldwide over the next six years, primarily driven by the success of the Nintendo Switch and upgrades to Sony and Microsoft's next generation hardware." Read more

Topic Video Gaming