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Introduction

The development of the overall VR market in Asia is a mixed bag, with most countries still in the first inning, except for China, which is relatively advanced in consumer VR hardware and content development.

Highlights

  • Online VR video is the best early VR content bet in Asia. VR video is forecast to account for 54% of total Asia VR content revenues in 2020.
  • Consumers will expect the VR user experience to improve, so companies with both software and hardware capabilities are likely to have an edge.
  • Companies that have a ready user base to sell the VR experience to will also have a strong advantage.

Features and Benefits

  • Evaluates the state of VR devices and content in Asia.
  • Assesses the outlook for the VR market in Asia.

Key questions answered

  • What are the drivers and inhibitors of the VR market in Asia?
  • What are the forecasts for the VR device installed base and VR content revenues for Asia?

Table of contents

Summary

  • Introduction
  • Download 1: VR in Asia

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