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Introduction

The E3 show is typically where console makers and publishers unveil their plans for the coming year or so. True to form, this year’s event effectively cemented the direction of traditional gaming for the next two to three years – and while the news is not particularly headline-grabbing, it does point to a more stable future market.

Highlights

  • The new Project Scorpio console was officially named the Xbox One X – an expensive ($499), 4K console that is more of an evolution rather than the revolution many expected.
  • Mapping the consoles evolution over the next 2-3 years.

Features and Benefits

  • Examines where new consoles fit in to the wider CPE picture.
  • Analyzes how consoles can continue to grow the gaming market.

Key questions answered

  • Who announced what at E3?
  • How are consoles changing?

Table of contents

Ovum view

  • Summary
  • E3 highlights
  • Console generations now officially dead
  • Good for publishers, bad for new markets and potential innovation
  • Stability might be dull, but it provides good foundations for the wider media ecosystem
  • Recommendations

Appendix

  • Further reading
  • Author

Recommended Articles

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