skip to main content
Close Icon

In order to deliver a personalized, responsive service and to improve the site, we remember and store information about how you use it. This is done using simple text files called cookies which sit on your computer. By continuing to use this site and access its features, you are consenting to our use of cookies. To find out more about the way Informa uses cookies please go to our Cookie Policy page.

Global Search Configuration


This new forecast aims to size the market potential for content and apps developed for consumer virtual reality (VR) devices. It provides content revenue breakdowns by type of VR headset, content type, and region.


  • Content, not hardware, will determine the ultimate fate of consumer VR and portable VR will ultimately drive the majority of content revenue.

Features and Benefits

  • Sizing the VR content revenue market.
  • Assessing which types of VR headsets generate content revenue for which types of content.

Key questions answered

  • Which regions will generate the most VR content revenue?
  • Which business model will ultimately dominate VR content revenues?

Table of contents


  • Introduction
  • Download 1: VR Content Revenue Forecast: 2016–20


  • Further reading
  • Author

Have any questions? Speak to a Specialist

Europe, Middle East & Africa team - +44 (0) 207 017 7700

Asia-Pacific team - +61 (0)3 960 16700

US team - +1 646 957 8878

+44 (0) 207 551 9047 - Operational from 09.00 - 17.00 UK time

You can also contact your named/allocated Client Services Executive using their direct dial.
PR enquiries - Call us at +44 7770704398 or email us at

Contact marketing -

Already an Ovum client? Login to the Knowledge Center now