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Introduction

This new forecast aims to size the market potential for content and apps developed for consumer virtual reality (VR) devices. It provides content revenue breakdowns by type of VR headset, content type, and region.

Highlights

  • Content, not hardware, will determine the ultimate fate of consumer VR and portable VR will ultimately drive the majority of content revenue.

Features and Benefits

  • Sizing the VR content revenue market.
  • Assessing which types of VR headsets generate content revenue for which types of content.

Key questions answered

  • Which regions will generate the most VR content revenue?
  • Which business model will ultimately dominate VR content revenues?

Table of contents

Summary

  • Introduction
  • Download 1: VR Content Revenue Forecast: 2016–20

Appendix

  • Further reading
  • Author

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