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Employee training is emerging as a notable enterprise use case for immersive VR, because it can introduce employees to real-world situations which cannot be replicated in a classroom, without travel expenses or risk.


  • STRIVR takes a full-service approach to enterprise VR, offering curriculum/video development and an analytics platform to assess performance of employees.
  • VR training has the potential to reduce learning time, reduce risk to employees and the enterprise, and reduce travel expenses associated with training.
  • STRIVR uses standard VR headsets (such as Oculus Rift, HTC Vive, or Samsung GearVR), and differentiates with its libraries of custom curriculum, data collection, and dashboarding capabilities.

Features and Benefits

  • Assesses the potential benefits of employee VR training in an enterprise environment.
  • Identifies the key differentiators of the STRIVR approach to employee VR training.
  • Identifies the key ingredients required for incorporating a VR training program into a broader digital transformation initiative.
  • Assesses why data, analytics, and dashboarding are critical to the health of any enterprise VR initiative.
  • Assesses the current position of STRIVR, and the viability of its current market initiative.

Key questions answered

  • Why should the enterprise consider VR as part of its digital transformation campaign?
  • What makes STRIVR unique in its enterprise VR training offering?
  • Why are data collection and analytics critical to the health of any enterprise VR initiative?
  • How does the STRIVR platform quantify and determine the ROI of the enterprise VR training program?
  • What is the history of the STRIVR platform?

Table of contents


  • Catalyst
  • Key messages
  • Ovum view

Recommendations for enterprises

  • Why put STRIVR on your radar?


  • Background
  • Current position

Data sheet

  • Key facts


  • On the Radar
  • Further reading
  • Author

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